AI Insights · Timothy · September 2021
Top 5 Art Games in the US for Q3 2021: Performance Insights
Discover the performance trends of the top 5 art games in the United States for Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 art games in the United States showcased intriguing trends in downloads, revenue, and active users. This analysis provides a detailed look at their performance on a unified platform, combining data from both iOS and Android. All data is sourced from Sensor Tower, where more in-depth insights can be found.
Happy Color by Numbers Game from X-Flow saw consistent weekly revenue, peaking at around $15.7K mid-September. Weekly downloads showed a steady pattern, with a notable increase to approximately 152K in late September. The app maintained a robust user base, with weekly active users fluctuating around the 2M mark, peaking at about 2.27M at the beginning of the quarter.
Phone Case DIY by Crazy Labs experienced a decline in weekly downloads from around 215K in late June to approximately 69K by mid-August, before rebounding to about 125K in late September. Active users followed a similar trend, starting at around 651K in late June and decreasing to roughly 360K by mid-August, then increasing to about 421K by the end of the quarter.
Sculpt People, another title from Crazy Labs, had varied weekly downloads, starting at about 178K in late June, dropping to around 83K in late July, and then climbing back to approximately 113K by the end of September. Active users also showed fluctuations, beginning at around 413K in late June and decreasing to roughly 257K by mid-September, but ending the quarter on a high note at about 285K.
Paint by Number Coloring Game by Oakever Games demonstrated a stable revenue stream, averaging around $30K per week, with a peak of approximately $36K at the end of June. Weekly downloads were consistent, starting at around 82K in late June and peaking at about 117K in early August. The app's active users saw a decline from about 1M in early July to approximately 703K by the end of September.
Jelly Dye:Satisfying ASMR Game by AI Games FZ experienced a gradual decline in weekly revenue, from around $6.6K in late June to approximately $1K in early September, with a slight recovery to about $1.9K by the end of the quarter. Weekly downloads followed a declining trend, from roughly 153K in late June to about 60K in mid-September, before rising to around 110K by the end of the quarter. Active users mirrored this pattern, starting at about 129K in late June and ending at approximately 69K in late September.
These trends highlight the dynamic nature of the art games category in the US market during Q3 2021. For more detailed insights, visit Sensor Tower.